package model;

/**	This is an abstract class for game characters. It specifies things all
 * 	characters have in common, e.g. a health bar status. */
public abstract class LFGameCharacter {
	
	/** Health Bar Status. mHealth == 0 means the character is dead.*/
	int mHealth;
	
	LFGameCharacter(int health){
		mHealth = health;
	}
	
}
